1st Draft done. 2nd Draft done, Currently reorganizing up to 3rd and hopefully final draft.
Waiting to do a few interviews. Doing the cut off.
author of The Mermaid’s Tale, and other works
1st Draft done. 2nd Draft done, Currently reorganizing up to 3rd and hopefully final draft.
Waiting to do a few interviews. Doing the cut off.
Starlost Unauthorized by D.G. Valdron — Kickstarter
Hello Boys and Girls and Other, Children of all ages, Sapient beings of any description! Welcome to my Starlost Kickstarter!
I am thrilled to say, that we exceeded our initial goal in the first week! We are now into our Stretch Goal of $2000 – $2500.
It’s been a great experience, I want to thank everyone for their support. But now I want to do the final push. If you’ve pledged support, god bless you, and thank you so much. I’m not asking you for money. If you’d like to support, but don’t have money, that’s okay too. But what I am asking for every single one of you, is to help spread the message, pass the word, email, post, repost this, send it to friends, send it to groups you think might get into it.
This is going to be a hell of a book, I am passionate about it. Help me make it great!
JUST WHAT IT SAYS. THE KICKSTARTER IS GOING LIVE, AS OF JUNE 18, 2024
At this point, I have published well over two dozen books for myself and other writers, and as a writer, I can say that covers are a pain in the ass.
So I thought I’d jot down a few notes to maybe help out other writers, including self publishers and people working with small presses.
Apart from either doing book covers myself, or being an active participant in the design of covers, I have a few other qualifications. Back in the day, when newspapers were laid out by hand, I was a production manager on small newspapers and magazines. Following that, I went on to design posters and promotional materials for stage plays, short films and arts and cultural events. As this was going on, I maintained a steady interest in art and audited art history classes. I don’t pretend to be some great authority, but I do know enough to make my way around a page.
THE CANVAS
In the old days, book cover design was pretty simple. Broadly, you had two sizes – paperback or pocketbooks about 4.5 x 6.5 inches, and trade paperbacks – loosely around 6 x 9 inches. Both had a width to height ratio of around 2 x 3. There was lots of variation, but those were decent rules of thumb.
The point being that you had a good idea of the space you had to work with, and the ratio you needed to work with, and subject to a little fiddling, you were fine. This may seem like mechanics, but the scope of the canvas dictates what you can and can’t do, or what works and what doesn’t work.
Now, however, it’s gotten more complicated. For books, we still have that 2 x 3 ratio, and pocketbooks and trade paperbacks. But now book covers are being presented in a variety of sizes, only some of which involve the physical books.
If you are browsing online Amazon or Barnes & Noble for instance, your first sight of the cover will be a tiny thumbnail, maybe 1.5 x 2.5 inches, and that first sight will be accompanied by a whole bunch of other similarly sized book covers competing for attention. That’s on a computer screen, if its on your phone, it’s even worse.
The key take-away is that for random online book browsing, your cover will be presenting under the worst conditions – a tiny image, with lots of competition.
I’m a horrible person. I freely admit that. But I’m not horrible all the time. I have moments when I’m even okay to be around.
And when those moments happen, you’ll find me searching for the gently quirky, the strange, the oddball. All those hidden treasures and diamonds in the rough we all go blasting past, on our way to our busy lives.
Which brings me to Tiny Plastic Men, a very quirky, very fun little television series that deserves cult status and a lot more attention than it seems to have gotten.
Tiny Plastic Men is about three guys who work in a little independent toy company, Gottfried Brothers. Gottfried isn’t Mattel or Lego, but by God, they’re in there giving it their all, from board games, to action figures, to video games and somehow, they’ve managed to care themselves a niche.
Our heroes are three peons who work in the testing department: Crad, played by Chris Craddock — the everyman of the group, middle aged, divorced, burnt out, anger issues and yet somehow struggling to get by and be a decent person while pining for his boss, for whom he nurses a crush; October, played by Mark Meer, who starts off goth and gets seriously weird, and Addison, played by Matthew Alden, a kind of stereotypical lovable lunk of a manchild. Rounding out the cast are Alexandra Gottfried, played by, Belinda Cornish, daughter of old man Gottfried, and a piranha in a woman’s body, who Crad pines for. Beyond that, there’s a revolving cast of recurring characters.
Given that this is a show about three buddies working as product testers in some second string toy factory, you shouldn’t expect this to be your regular sitcom about people sitting around their apartments or having real jobs in the real world. There’s a basic silliness to the premise, a bit of surrealism, a bit of absurdity, a lot of off the wall stuff. This is not Friends, trust me. It’s not even the Big Bang Theory.
In fact, I don’t think that there’s anything quite like it. The closest I can come to is a sort of Earthbound version of Red Dwarf or perhaps a more insane version of the IT Crowd.
So, I watched the Fall Guy, starring Ryan Gosling, and a bunch of other people I don’t really care about, and I came away … “meh.” Not even “Meh!” Just… “…meh…”
I kind of wondered why. It had all the ingredients. A bankable star, big set pieces, charismatic leads and supporting crew, a story. But oddly, I felt unmoved.
In some ways, I think I was hoping for something akin to “The Stuntman.” If you haven’t seen it, go find it. Basically, the Stunt man is about some shlub, he’s escaping prison or something, and he stumbles into a movie set, and ends up in the middle of some hair raising stunt sequence where he’s scrambling, terrified for his life, as everything goes to hell around him, until suddenly the Director yells ‘cut!’
Seems that the movie has lost a stunt man, he died or something, and our hero is thrown into the wild world of movie making, struggling through ridiculously contrived and impossible stunts, as a Godlike Director harangues everyone. Brilliant film. I want to go watch it now.
Then I think there’s an old Burt Reynolds movie, Hooper (guessing) about a stuntman. In it, Reynolds plays a stunt man, slowly wrecking his body, as he commits to increasingly dangerous stunts, second guessing his life, coping with rivals, trying to build a relationship and struggling with a callous director. I don’t know that it’s briliant, and there’s a lot of Burt Reynold’s being Burt in it. But there’s also something genuine in it, perhaps Burt had some resonance and insight into the tough guy stuntmen doing risky, reckless work that makes it worth a watch. That seemed more affecting than the fall guy.
But this? It just never really engages. For a movie about movie stunts, there’s remarkably little engagement. We never see the intricacies of how stunts are pulled off, the meticulous care going into an effect, the degree of planning, or the degree of genuine risk. We mostly just see stunts. But we know they’re all stunts, even when they’re played for real, so it kind of falls into this uncanny valley of artifice.
That’s not a compliment. It’s a deception. AI is programmed to be ‘nice.’ It says ‘excuse me’ and “i think what you’re looking for’ and “oh sorry.”
It engages in what amounts to calming, engaging, non-confrontational, obsequious language.
That’s not real. It’s not even AI. There’s no real special programming involved in saying ‘please’ and ‘thank you’ and ‘excuse me.’
That’s just idiot coding, building obsequious tropes designed to give the impression of a friendly, slightly submissive, inoffensive, eager to please personality. Seriously, just pick out a couple of hundred mildly ass-kissing vague phrases, sprinkle them in to pop up randomly at appropriate places, and you have a simulation of a friendly helpful personality.
It’s so insidious and so simple that I’m stunned that all those automated customer service phone menus that we get stuck with, instead of real people haven’t been programmed with. But then again, those automated menus aren’t there to really help you, but to stream you, and if necessary get rid of you.
It’s definitely not real. There’s no actual personality, no actual identity, there’s no morals, ethics or judgment. It’s just a guise, wrapped around an AI interactive program, to enlist our sympathy and emotional engagement.
The problem with this fake ‘niceness’ is its seductive. We find ourselves trusting it, because it seems careful, because it seems to be earnestly trying its best, because it seems likable.
Me, I don’t trust nice. You k now who is ‘nice’? Predators. Con men. People who lie. People who want to sell you junk. People who want things to you that maybe you don’t want to give them. People who will hurt you.